VR Interaction Framework

The VR Interaction Framework makes it easy to create your own interactive objects and be productive quickly. This framework will give you the foundation you need to create polished VR experiences.

*IF YOU'RE USING THEM IN A PRODUCT, YOU MUST BUY THEM. 💰*

VRIF supports all Unity compatible VR Headsets such as the Oculus Quest, Quest 2, Rift-S, HTC Vive, Valve Index, Windows Mixed Reality (WMR), and Pico Headsets. Full support for the Unity Input System, XRInput, and OpenXR. Some devices may require a corresponding SDK for input to work, such as SteamVR. VRIF also supports adding your own input provider, if you have a device not listed above.

This asset is loaded with example prefabs and modular components. There is extensive documentation and an active, supportive community. Some of VRIF’s highlights include :

– Physical Grabbing and Throwing of objects

– Buttons, Knobs, Levers, Sliders, Doors, Joysticks, and other physically activated objects

– A VR Emulator so you can test your project without having to put your headset on.

– Smooth Locomotion and Teleport, with Snap Turning and Smooth Turn options

– Custom VR Hands Models and textures

– Custom Hand Pose Support

– Full-Featured Hand Posing plugin with Auto Posing functionality and 40+ example hand poses.

– Two-Handed Weapons

– Custom PlayerController that utilizes Unity’s CharacterController (can be swapped out with your own)

– Climbing

– Custom World-Based UI System

– Snap Zones – Super modular : Make Equipment slots, inventory systems and more

– Bow and arrow physics (arrows can be picked up and re-shot)

– Gun handling / physics. Can insert and remove the clip from a pistol, pull back the slide, etc.

“Flick” remote grab type (aka “Gravity Gloves”

– Two Handed Weapons with Shotgun and Rifle and Melee weapons

– Hand Jet (like a jetpack, but in your hands!)

– Grappling Hook

– Slow time

-A Marker and Whiteboard example

– A basic IK Arm example

– Hand Tracking Demo – Grab Objects and Draw in the air with your fingers

– Simple Damage System with Destructible Objects

– Moving Platform Support

– 3D Markers – Draw on objects

– Integrated FinalIK / VRIK support with detailed examples

Latest Features :

– Added Guided Rocket Example

– WebXR support (beta)

– Unity 2020+ support

– Arm Swinging Locomotion

– VR Builder Integration

– Vehicles and RC Car example

– CurvedUI Integration

– Invector AI Integration

– Photon PUN integration : A networked example with synched hands, animations, and Grabbable physics objects.

*** IF YOU'VE FOUND A BUG OR BROKEN LINK, PLEASE LET US KNOW. 🐞🔗 **

Term of Use: All resources here are for personal learning only, not for commercial use! Assets and 3D models can only be used in games after purchasing a license from the respected owner. We offer download services only; no technical support provide
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Product Information

  • File Size
    :

    141.4 MB

  • Version
    :

    2.0.12

  • Last Updated
    :

    June 2, 2024

  • Released
    :

    June 1, 2024

  • File Included
    :

    WinRAR (.rar)

  • Compatible With
    :

    Unity 2020.3.40 | +

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