Realistic Car Controller Pro
Creating your own realistic vehicle has never been so easy. Fully functional vehicle creation just takes about a minute only! One click to setup, switch controllers, switch behaviors, customizations.
*IF YOU'RE USING THEM IN A PRODUCT, YOU MUST BUY THEM. 💰*
Realistic Car Controller Pro will give you ability to customize engine, clutch, gearbox, differential, axles, wheels, and all other systems individually. The main controller component of Realistic Car Controller (RCC_CarControllerV3.cs) was managing all major components in one single script. Pro version gives you ability to customize each system individually with modular components.
[Demo Assets]
Excluded demo assets by default. Demo assets can be imported later. Demo assets will lead to higher build sizes even if you don’t use them. RCCP will ask you to import demo assets after installation.
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[Leading Features]
- Compatible with Unity 2021.3.2f1 and newer versions,
- Automatic asset installation that covers configuration of layers, symbols, and project settings.
- 12 completely configured vehicle prefabs ready to use,
- Attachable and detachable modular components,
- One click vehicle setup wizard (If you choose automatic installation, just selecting wheel models would be enough),
- Advanced vehicle setup wizard (Manual mode),
- Quick vehicle setup wizard (Automatic mode)
- Demo scenes (City, vehicle selection, damage, multiplayer, enter/exit, and more…)
- Both input systems are supported (New input system, and old legacy input system),
- Cameras with multiple modes (TPS, FPS, exterior, fixed, cinematic, top-down, orbit),
- Complete UI with options menu and mobile controllers (Buttons, gyro, steering wheel, and joystick),
- Lighting, behavior modes, damage, exhausts, AI, nos, interior management, recorders, trailers, enter/exit, and more…
- Demo managers to spawn new vehicles, change behaviors, settings, customizations, and showcase of all features of the RCCP.
- Simplified API to spawn and manage RCCP vehicles at runtime with only one line of code.
- Simplified vehicle customizer to customize and manage RCCP vehicles at runtime with only one line of code (cambers, suspensions, wheels, configuration, etc…).
- Optimized damage on collisions (Mesh deformation, part damage & detachment, wheel damage & detachment, light damage),
- Variable ground physics (Works with any colliders, including terrains),
- Car body shader with flakes and rim (URP supported),
- Photon PUN 2 integration (Demo scenes for lobby, room listing, create / join rooms, etc…),
- Mirror integration (Only vehicle sync),
- ProFlares integration,
- 178 runtime scripts have been managed by 42 editor scripts,
- Over 50000 lines of code,
- 12 years old asset that have been used over 4500 projects,
- Ability to use in a very wide range,
- Easy to use, and highly customizable,
- With more than 65 pages of documentation,
- Lifetime support.
*** IF YOU'VE FOUND A BUG OR BROKEN LINK, PLEASE LET US KNOW. 🐞🔗 **