Advanced Water Floating and Sinking Physic System – Free Unity Assets

in Physics, Premium on April 15, 2024

Note: This free download is intended for educational use only and should not be used for commercial purposes.

*IF YOU'RE USING THEM IN A PRODUCT, YOU MUST BUY THEM. 💰*

[display_post_title] (Latest version)

“Please consider purchasing the asset to support the developer.”

Physic for Object like boats that make them floating or slowly sinking on the water.

This component allow you to manage object physics over your personal water and/or lake, pools…
You can make your object start floating at a certain water height or in a certain zone (like pools, lake ecc.), or slowly sink under it.

You can Manage:
-Water Height (standard at 0)
-Center of the water physic on the object
-Length and Width of the object/boat
-Friction of the water
-wave movement simulation
-Floating/sinking speed and energy

New features:
-You can now set up water pool areas for floating at different heights.
-Set up boats size is now easier.
-Now package include a demo version of Water Ocean Shader Optimized.

Script is totally integrated with Rigidbody.
Component and extremly optimized.
Works independly from the water that you are using, because it works under certain Global Position height (customizable).

*** IF YOU'VE FOUND A BUG OR BROKEN LINK, PLEASE LET US KNOW. 🐞🔗 **

Term of Use: All resources here are for personal learning only, not for commercial use! Assets and 3D models can only be used in games after purchasing a license from the respected owner. We offer download services only; no technical support provide

Share Your Valuable Opinions

Cart (0)

  • Your cart is empty.