![Vertex Thickness Generator Vertex Thickness Generator](https://assetstorev1-prd-cdn.unity3d.com/key-image/d4b9eb00-ddd6-442a-b131-c112e8ecf9b1.webp)
Editor and runtime solution for calcualting per-vertex mesh thickness (based on the GDC 2011 Colin Barre-Brisebois talk), that can be used in various calculations and effects (not included in this package) like translucent and subsurface scattering shaders, soft-body simulation and others.
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