DLSS – Upscaling for Unity
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Boost your frames with DLSS Upscaling for Unity!
*IF YOU'RE USING THEM IN A PRODUCT, YOU MUST BUY THEM. 💰*
DLSS is an upscaling technique, creating high quality and resolution frames based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!
If your project is limited by GPU performance, DLSS will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a laptop will use way less battery power when using DLSS!
Easy to use
DLSS has been designed for an easy setup, with an extensive documentation describing the process.
Additionally, DLSS has been extensively tested with all default Unity Post-Processing, however we can’t guarentee that all custom Post-Processing assets will work out of the box. If you run into problems with custom assets, contact us and we’ll see if we can help to add support for it!
AAA Anti-Aliasing
DLSS features a high quality Spatial Anti-Aliasing built-in. Get rid of those jagged edges and flickering while also improving your project’s performance!
*** IF YOU'VE FOUND A BUG OR BROKEN LINK, PLEASE LET US KNOW. 🐞🔗 **