Note: This free download is intended for educational use only and should not be used for commercial purposes.
Bakery GPU Lightmapper v1.9
"Please consider purchasing the asset to support the developer."
Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive.
NOTE: Requires modern Nvidia GPU (6xx or newer) and 64-bit Windows (7 or higher).
Doesn't support AMD cards for baking.
Doesn't support Macs.
Tested on everything from Unity 5.6 to 2022.1.23, as well as URP/HDRP.
If Asset Store does not allow downloading to pre-2018.4 versions, you can install 2018.4, download it and then copy to an earlier version project.
Resulting lightmaps are compatible with all platforms.
Features:
- Physically correct baked lighting. All results were compared against Mitsuba offline renderer.
- Performance: uses GPU for ray-tracing.
- Can take advantage of (but not requires) RTX hardware.
- Uses NVidia AI Denoiser to remove noise, powered by deep learning.
- Fixes common baking artifacts, such as lighting leaks and UV seams.
- Global Illumination (supports custom shaders).
- Sky lighting (HDRI or color).
- Emissive textured meshes.
- IES Lights.
- Directional, point, spot light sources.
- Materials: supports albedo, emissive, opacity.
- Can produce both complete and indirect lightmaps, or even mix both per-light.
- Can produce shadowmasks.
- Supports directional baking (bump/specular) with 4 modes: dominant direction (compatible with most shaders), Radiosity Normal Mapping, per-pixel spherical harmonics, as well as simply baking normal maps to diffuse.
- Light probes.
- Can bake 3D textures as well.
- Automatic atlas packing.
- Supports Mesh Renderers, Skinned Meshes and Terrains.
- Supports LODs.
- Supports baked prefabs.