Get the incredible Animated Modern Soldiers Pack for almost free! Explore and test this amazing resource before making a purchase. Please note it’s for educational purposes only, not for commercial use.
*IF YOU'RE USING THEM IN A PRODUCT, YOU MUST BUY THEM. 💰*
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Set of 8 fully animated soldiers. All models have implemented ragdoll physics and added weapons. You can download a sample soldier model for free.
• Included in the package:
Soldiers + Weapons
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Each soldier uses the following texture maps: diffuse(4096×4096), normal(4096×4096), specular(4096×4096) + Weapon textures 1024×1024
Note:
To convert all materials to URP or HDRP, select all materials and go to ‘Edit > Render Pipeline’. Select ‘Upgrade Selected Materials to UniversalRP Materials’ or ‘High Definition Materials’.
– Soldier 01 (Pistol) LOD0 = 13625 Tris, LOD1 = 6811 Tris, LOD2 = 2729 Tris
– Soldier 02 (Assault) LOD0 = 12064 Tris, LOD1 = 6026 Tris, LOD2 = 2405 Tris
– Soldier 03 (Assault) LOD0 = 13914 Tris, LOD1 = 6958 Tris, LOD2 = 2783 Tris
– Soldier 04 (Assault) LOD0 = 15515 Tris, LOD1 = 7757 Tris, LOD2 = 3094 Tris
– Soldier 05 (Shotgun) LOD0 = 15515 Tris, LOD1 = 8104 Tris, LOD2 = 3103 Tris
– Soldier 06 (Shotgun) LOD0 = 13489 Tris, LOD1 = 8210 Tris, LOD2 = 2967 Tris
– Soldier 07 (Sniper) LOD0 = 11316 Tris, LOD1 = 5658 Tris, LOD2 = 2488 Tris
– Soldier 08 (Sniper) LOD0 = 12398 Tris, LOD1 = 7007 Tris, LOD2 = 2727 Tris
Animations
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– Idle (4 versions depending on the character, including UnarmedIdle))
– MoveFore (3 versions, including UnarmedMove)
– MoveRight
– MoveLeft
– MoveBack
– StrafeRight
– StrafeLeft
– StepRight
– StepLeft
– Run (2 versions, including UnarmedRun)
– RunRight
– RunLeft
– IncoverRight
– IncoverLeft
– Fidget
– Wave
– Vault
– Kick
– Punch
– Toss
– Fire
– Reload
– UnarmedDeath
– ImpactFore
– ImpactRight
– ImpactLeft
– ImpactBack
– CrouchDown
– CrouchGetUp
– CrouchIdle (2 versions)
– CrouchRollDown
– CrouchRollUp
– CrouchMoveFore
– CrouchMoveRight
– CrouchMoveLeft
– CrouchMoveBack
– CrouchRunFore
– CrouchWave
– CrouchToss
– CrouchFire
– CrouchReload
– CrouchImpactFore
– CrouchImpactRight
– CrouchImpactLeft
– CrouchImpactBack
– InChairSit
– InChairIdle
– InChairGetUp
– LadderClimb
• Demo scene
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