Binding System 2

Binding System 2 brings advanced and fast binding capabilities to Unity. Link any field to any other compatible field or property out of the box, without adding a line of code!

*IF YOU'RE USING THEM IN A PRODUCT, YOU MUST BUY THEM. 💰*

Binding System 2 is a vast improvement over the original version. It gives you the power to link a field directly in inspector to other properties or fields, even very deeply nested ones.

This may seem simple at first, but it opens a world of possibilities:

► Create complete UI systems linked to a few “config” files, like themes, palettes and labels, all with instant updates without going into Play mode.

► Make scripts modular and highly reusable. Let them control other scripts without direct dependencies, like 3D sliders opening doors, motors increasing pressure, switches turning on lights.

► Have a complete Dependency Injection system at various granularities. Greatly increase re-use of components.

► Work with SOAP (Scriptable Object Architecture Pattern) on another level. Link even deeply nested properties from scriptable objects and switch them when needed.

► Let effects adapt to your game logic, like changing particle systems color and speed based on character’s health.

► Link materials properties to game values, like metal glowing red on high temperatures or let transparency adapt to object density.

► Change light properties based on flashlight remaining energy.

*** IF YOU'VE FOUND A BUG OR BROKEN LINK, PLEASE LET US KNOW. 🐞🔗 **

Term of Use: All resources here are for personal learning only, not for commercial use! Assets and 3D models can only be used in games after purchasing a license from the respected owner. We offer download services only; no technical support provide

Product Information

  • File Size
    :

    14.77 MB

  • Version
    :

    2.2.3

  • Last Updated
    :

    July 25, 2025

  • Released
    :

    July 25, 2025

  • File Included
    :

    WinRAR (.rar)

  • Compatible With
    :

    Unity 2022.3.39 | +

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