FPS Animation Framework
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“Procedural animation system to make your FPS great.”
*IF YOU'RE USING THEM IN A PRODUCT, YOU MUST BUY THEM. 💰*
THIS PACKAGE IS COMPATIBLE WITH UNITY 6.
🎮 Why this framework?
Creating a shooter game can be very difficult, especially when it comes to animation. Questions like: “How to add nice gunplay and sway?”, “What bone to parent the gun to?”, or “How to aim down sights?” are just the beginning.
Luckily, FPS Animation Framework has already overcome these challenges! Based on years of experience in the field, this package is designed to take your FPS game to the next level.
🌟 Sounds cool? Let’s see what you get:
✔️ Modular Animation System
A unique modular solution that doesn’t depend on specific weapons or items. Instead, it uses an Animator Profile — all animation features in one data asset. Simple and effective.
✔️ Easy Customization
Add any weapon, item, or gameplay feature without hassle. Our framework adapts to your needs, whether it’s a rifle or an unarmed state. No need to redesign the code!
✔️Solid Performance
The framework uses the C# Job System to run procedural animation on multiple threads. Use it safely with many characters in the scene.
✔️ True FPS
Forget about floating arms: enhance your project with a solid Full Body Animation system.
✔️ Convenient Workflow
Perfect for beginners! Our framework is simple yet advanced, making setup and integration straightforward. Follow an easy-to-understand flow and get started quickly.
✔️ Top-notch Animation Features
Explore 20+ unique animation features, designed to save you tons of precious development time:
- Playables Animation: Play clips right from the code.
- Procedural Recoil Animation: The best solver for fluid and non-repetitive recoil.
- Procedural ADS: Multiple sights and procedural reloading animations.
- Realistic Sway: Spring-based algorithm to create natural motions.
- No need for Blend Trees: Procedural Spine rotation and leaning.
- Weapon Blocking: Advanced weapon collision avoidance system.
- Code-driven motions: Procedural Idle, Walking, Equip, and Unequip motions.
- and much more!
✔️ Free Demo Project
Kickstart your project with examples from the demo. Generic/Humanoid controllers, guns, animations, scope shaders, and attachments – all are included!
FPS Animation Framework – the difference between generic and great.
*** IF YOU'VE FOUND A BUG OR BROKEN LINK, PLEASE LET US KNOW. 🐞🔗 **