Interactor – Interaction Handler

Create realistic interactions in seconds without animation files. Easily animate body limbs and interact with objects or characters in limitless ways, with features only found in top modern AAA games.

*IF YOU'RE USING THEM IN A PRODUCT, YOU MUST BUY THEM. 💰*

If you’re not aiming for a 90s Tomb Raider experience, your players would likely appreciate more realistic interactions between characters and objects. Instead of relying on static animations (such as the infamous air grabbing hand animation), consider creating genuine and dynamic interactions in a myriad of ways to immerse players/users. Interactor equips you with all the necessary tools to achieve this, including editor tools for a streamlined workflow, an Inverse Kinematics (IK) solution to animate limbs dynamically, and a robust core system to carefully handle all objects around the player.

As complexity drastically increases with multiple interaction types and many interactive objects, you need a comprehensive, scalable solution – a system capable of managing diverse interaction types, interacting uniquely with each object, utilizing player parts separately, tracking ongoing and upcoming interactions to prevent conflicts, prioritizing them, and triggering relevant events at precise moments.

*** IF YOU'VE FOUND A BUG OR BROKEN LINK, PLEASE LET US KNOW. 🐞🔗 **

Term of Use: All resources here are for personal learning only, not for commercial use! Assets and 3D models can only be used in games after purchasing a license from the respected owner. We offer download services only; no technical support provide

Product Information

  • File Size
    :

    205.0 MB

  • Version
    :

    0.98a

  • Last Updated
    :

    July 16, 2024

  • Released
    :

    July 16, 2024

  • File Included
    :

    WinRAR (.rar)

  • Compatible With
    :

    Unity 2019.4.0 | +

Share Your Valuable Opinions

Cart (0)

  • Your cart is empty.