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This is UISplineRenderer using Unity’s built-in spline package. You can render the splines on the canvas however you like!
🔶🔶Features🔶🔶
1. Draw spline shapes right on your canvas
2. Fast using the Job System and Burst compile
3. Update only when needed
4. Move, rotate and scale freely
5. Interact exactly along the spline shape
6. Custom textures, custom materials available
7. Support for multiple splines in a single SplineContainer
8. Maskable graphic
🔷🔷How to use🔷🔷
1. Edit and draw splines using Unity’s spline package.
2. Add the UISplineRenderer component on the same GameObject.
3. That’s all !
🟢 It contains a demo scene which contains these features:
– Animation using uvOffset and clipRange via script
– Spline shape button
– Dragging & dropping an end point and connect to ports
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🔥UISplineRenderer is a simple spline-shaped UI graphic. So you can use it as like Image component. Add Outline or Shadow component. They will work very naturally. And add Button or Toggle component. You will be able to interact with the spline!
🍎UISplineRenderer has dependencies these packages.
– Splines (com.unity.splines)
– Collections (com.unity.collections)
– Mathematics (com.unity.mathematics)
– Burst (com.unity.burst)
*** IF YOU'VE FOUND A BUG OR BROKEN LINK, PLEASE LET US KNOW. 🐞🔗 **